Posted on Tuesday, 6th October 2009 by admin

FIFA 94 (FIFA International Soccer)
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Known as EA Soccer during development and sometimes subsequently also known as FIFA ‘94, the first game in the series was released in the weeks leading up to Christmas 1993. This greatly hyped football title broke with traditional 16-bit era games by presenting an isometric view rather than the more usual top-down view (Kick Off), side view (European Club Soccer), or bird’s-eye view (Sensible Soccer). It only includes national teams, and real player names are not used. A notorious bug allows the player to score directly from an opposing goal kick by standing in front of the goalkeeper so that the ball rebounds off him into the net. The Sega Mega CD version includes some features used in the next title, and is a highly polished version of the original. The game on the 3DO console spotted pseudo-3D ameras and it was the most graphically advanced version.

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FIFA Soccer 95
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Using the same engine with only minor retouches, FIFA 95 introduced club teams to the series within eight national leagues: Brazil, Germany’s Fuball-Bundesliga, Italy’s Serie A, Spain’s La Liga, England’s Premier League, France’s Ligue 1, Netherlands’ Eredivisie and USA. Most of the leagues had their team lineup based on the 1993-94 season, and the teams, although recognisably real, all still had fictitious players, many of them even returning from the previous game. The USA League consists of teams and players from the A-League, the country’s second division – subsequent editions would feature "artificial" division one leagues, a feature not corrected until the 2000 edition, when Major League Soccer was included for the first time. In addition, the Brazilian league contained only teams from Sao Paulo and Rio de Janeiro, with the exception of Internacional, from Porto Alegre — it would not be until FIFA 07 that Campeonato Brasileiro represented the country.

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FIFA Soccer 96
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This is the first FIFA game to feature real-time 3D graphics on the Sega Saturn, PlayStation, 32X, and PC versions, using technology called "Virtual Stadium". It is also the first in the series to present players with real player names and positions, with ranking, transfer and team customisation tools. The SNES and Mega Drive versions use an updated version of FIFA 95’s engine with new teams and graphics. It is also the first "FIFA" game to contain a player/team editor (in the Mega Drive and fifth-generation versions only). Also, in addition to the eight national leagues of the previous game, three leagues debuted in the game: Scottish Premier League, Allsvenskan and Malaysia Super League – a lineup that would stay for the next two editions as well.

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FIFA 97
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The biggest change in FIFA ‘97 was the inclusion of 6-a-side indoor soccer mode and polygonal players, with motion capture provided by David Ginola. The game features a much higher number of playable leagues from England, Spain, France, Italy, the Netherlands, Germany and even features the Malaysian league. The gameplay on the PC and 32-bit consoles, however, leaves a lot to be desired and is very sluggish. These versions also feature commentary by John Motson, partnered by Andy Gray, with Des Lynam introducing the matches.

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FIFA: Road to World Cup 98
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This game marked the start of an upward trend in the series. It boasted a refined graphics engine, team and player customisation options, 16 stadiums, improved artificial intelligence, a "Road to World Cup" mode with all FIFA-registered national teams, and a licensed soundtrack featuring popular musical artists of the time. The most ambitious of the series up to that point, it features many accurate team rosters even with reserves for national call up when playing in the round robin qualification modes. FIFA 98 was the first of the series to feature a licenced soundtrack, with "Song 2" by Blur used as the intro track for the game. It is the last FIFA game to be released on the 16-bit consoles that the series had originated on.

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FIFA 99
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While the indoor mode was no longer featured, the gameplay’s fluidity and responsiveness was increased. The increasing number of websites dedicated to the game and a larger number of leagues (the Malaysian league was removed, and on its stead came two new leagues: the Jupiler League from Belgium and the Portuguese Primeira Liga; this came to be a problem when the owners of the rights to the Primeira Liga tried to pull the game from the shelves locally) ensured good sales. Graphically, it is a major improvement over FIFA ‘98, with
the inclusion of basic facial animations and different players’ heights as well as certain other cosmetic features such as improved kits and emblems, although they are unlicensed. Gamers may also create their own custom cups and leagues and select the teams they wish to participate. Another new features was the ability to manually change the referee’s strictness, allowing major injuries and fouls to go un-noticed. FIFA 99 also features an elite league called the "European Dream League" in which 20 top teams from across Europe battle it out in a league format. It was also the first game to feature a block containing teams which did not pertain to any of the main leagues (back then, it was known as "Rest of Europe" since all teams were European, the vast majority of them featured either in the 1998-99 season of UEFA Champions League or of the UEFA Cup).

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FIFA 2000
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Gameplay is fast, simple, and has a clear arcade feeling which failed to keep hardcore fans happy, especially with rival games such as International Superstar Soccer gaining in reputation. A new set piece system was introduced, whereby pressing a certain key results in a cross to a particular teammate. This system was used until the 2002 edition. It also features a passing indicator, whose colour, like a traffic light, varies depending on the direction of the pass and potential obstacles – red means a certain wrong pass, yellow means there is a 50/50 chance of success, and green indicates that possession will most probably not be lost in the course of the pass. For the first time, U.S. Major League Soccer (with licensed kits, a first on the mainstream series – World Cup 98 made use of licensed kits also) and six new
leagues (Danish Faxe Kondi Ligaen, Greek Alpha Ethniki, Israeli Premier League, Korean K-League, Norwegian Tippeligaen and Turkish Premier League) are included. The game also features a special team block with classic squads, club teams and national teams, ranging from world famous lineups such as Real Madrid of the 1950s and Brazil of 1970, to less well-known teams such as IFK Gothenburg of the 1980s and Rosenborg BK of the 1990s. Robbie Williams provided the title song with It’s Only Us, which was also featured on the first and only FIFA soundtrack CD, released by EMI. He allegedly did this on the condition that the football team he supports, Port Vale, was included in the game, which it was, as a special feature team. A Nintendo 64 beta version of FIFA 2000 exists though the game was not officially released for this platform.

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FIFA 2001
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This title had a new graphics engine which allows each team to have its own detailed kit, and for some players, their own unique faces. Doing away with ordinary coloured pennants as club emblems, the license includes official club emblems for the first time, although certain leagues, like the Dutch league, are unlicensed. Slightly tweakable physics made the game a modding favorite for its fan community. The game also includes the entire Austrian Bundesliga as a playable league for the first time, albeit removing the Portuguese Liga and the
Turkish Premier League. A "hack" feature is included, where the player can press R1 to attempt an intentional foul, such a high sliding tackle. This title was the first game of the series with a power bar for shooting. A Nintendo 64 beta version of FIFA 2001 developed by THQ exists, though the game was not officially released for this platform.

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FIFA World Cup 2002
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The 2002 FIFA World Cup, the 17th staging of the World Cup, was held in South Korea and Japan from 31 May to 30 June. The two countries were chosen as hosts by FIFA in May 1996 and was the first tournament in its history to be hosted by two countries. It was also the first World Cup held in Asia. Brazil won the tournament for a record fifth time, beating Germany 20 in the final.

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FIFA 2002
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Power bars for passes were introduced, and dribbling reduced in order to attain a higher challenge level. The power bar can also be customised to suit the gamer’s preference. The game also includes club emblems for many more European clubs as well as for major Dutch clubs such as PSV, AFC Ajax and Feyenoord, although there was no Dutch league of any kind (they were under the "Rest of World" header). This game also features, for the first time, the Swiss Super League, at the cost of excluding the Greek League. A card reward system licensed from Panini was also introduced where, after winning a particular competition, a star player card is unlocked. There is also a bonus game with the nations that had automatically qualified for the 2002 World Cup (France, Japan and South Korea), in which the player tries to improve the FIFA ranking of their chosen team by participating in international friendlies.Many of the international teams in the game are not licensed (some of them down to the players’ names like the Netherlands, as well as smaller countries such as Latvia, who were only given numbers as player names. Also, to date, this was the last FIFA edition to feature a Japanese national team, since Japan Football Association would go on to concede exclusive rights to Konami’s Pro Evolution Soccer series.

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FIFA Football 2003
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FIFA 2003 features completely new gameplay from the previous titles. EA revamped the outdated DirectX 7 graphics used in FIFA 2001 and 2002, and introduced new graphics featuring more detailed stadia, players, and kits. An Elite League composed of the best European teams is also included.

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FIFA Football 2004
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While not adding much to the game engine, the biggest new inclusion in FIFA 2004 is secondary divisions, which allow the player to take lower ranked teams into the top leagues and competitions (a promotion/relegation system was present since the 2000 edition, but none up until this one featured second-tier leagues). A new gameplay feature dubbed "off the ball" was introduced, which is the ability to simultaneously control two players, in order, for example, to move a second player into the box in anticipation of a pass. The online mode was touted as the main feature. Another key feature is "Football Fusion", which allows owners of both FIFA 2004 and Total Club Manager 2004 to play games from TCM in FIFA 2004. This is also the first FIFA game to feature Latin American club teams aside from those of the Brazilian League; there are four from Mexico (América, Toluca, Monterrey and UNAM; a fifth team, Tigres, is present only in the Game Boy Advance version) and two from Argentina (Boca Juniors and River Plate). The title sequence, featuring Ronaldinho and Ryan Giggs, was filmed at St James’ Park, the home grounds of Newcastle United.
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FIFA Football 2005
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FIFA 2005 was released much earlier than the usual late October date to obtain a head start over Pro Evolution Soccer 4 and avoid clashing with EA Sports’ own FIFA Street. The game features the return of the create-a-player mode, as well as an improved Career mode. The biggest difference compared to previous titles in the series is the inclusion of first-touch gameplay which provides gamers with the ability to perform "real-life" tricks and passes. It is also the first version to feature the full Mexican League. The game has no opening video, but its soundtrack is headlined by British DJ Paul Oakenfold, who composed the FIFA Theme especially for the game, using some sounds from the game such as crowd noises and commentary. This was the last Playstation 1 title released in the US. The game also features authentic crowd chants edited by producer Dan Motut.
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FIFA 06
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FIFA’s developers made a complete overhaul of the game engine for the 2006 installment of the game, claiming a dramatic increase in the control of play, having rewritten more than half the game’s code. In addition to a renovation of the engine, which discards the "off the ball" system, the developers boasted a significantly more involved Career mode and the introduction of "team chemistry" which determines how well team members play together. This installment breaks with the long tradition of commentary from Match of the Day’s John Motson and (more recently) Ally McCoist, who are replaced by ITV’s Clive Tyldesley and Sky pundit Andy Gray, who had already worked in the series as guest commentator.

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2006 FIFA World Cup
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The 2006 FIFA World Cup was the 18th instance of the FIFA World Cup, the quadrennial international football world championship tournament. It was held from 9 June to 9 July 2006 in Germany, which won the right to host the event in July 2000. Teams representing 198 national football associations from all six populated continents participated in the qualification process which began in September 2003. Thirty-one teams qualified from this process, along with the host nation, Germany, for the finals tournament.

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FIFA 07
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The main differences from the previous game are a new "Interactive Leagues" function, new stadiums such as the new Wembley Stadium and Emirates Stadium, and the ability to create custom teams and Turkcell Super Lig is returned after seven years of absence from the series. The game’s front-end and graphics engine remain largely the same. The Xbox 360 version uses a completely new game engine which was created from scratch for the system. This Xbox 360 version also features a much reduced team line-up, completely removing all lower division teams and focusing on the four main European leagues, plus the Mexican Clausura and national teams.

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FIFA 08
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FIFA 08 introduced a major new game mode called "Be a Pro", in which the player controls only a single player on the field. This version also introduced a more fleshed out club section including the FAI League of Ireland, and the Hyundai A-League of Australia, for the first time. Unlike FIFA 06 and 07 however, FIFA 08 does not include any memorable moments or season highlights. The debut version for the Wii introduced motion controls for shooting, as well as three mini-games that make use of the Wii Remote.

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FIFA 09
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The newest addition to the series, FIFA 09 was released on 3 October 2008 in Europe and 14 October 2008 in North America. It features a revamped collision system and an option for 10 versus 10 "Be a Pro" online matches, and the new "Adidas Live Season" feature, which updates all the players’ stats in a particular league based on the player’s form in real life. Although the feature is activated through microtransactions, gamers have access to one free league of their choice from the moment they activate the service to the end of the 2008-2009 season. Online play has also been improved in FIFA 09, with a feature called "FIFA 09 Clubs" allowing players to form or join clubs and field their strongest team online. The game has met with generally positive reception from reviewers. Clive Tyldesley and Andy Gray provide the commentary in the English version again. However in the PS3 and Xbox 360 versions of the game, Tyldesley is replaced by Martin Tyler. For the first time, users can also purchase extra commentator voices in different languages from the PlayStation Store (PlayStation 3) and Xbox Live Marketplace (Xbox 360).[3] Another option for the English language being Clive Tyldesley and Andy Townsend.

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